How many players should you playtest with?
So, you’ve started developing your game, and you’ve got your basic gameplay done. It’s time to start playtesting*. The question occurs to you: how many people should be playtesting my game? *If you’ve...
View ArticlePlaytesting 101: Finding the Purpose
This is the first of a series of posts about playtesting, when we’ll be looking at the process of testing your game step by step. It may sound ridiculously simple, but the first step of playtesting...
View ArticlePlaytesting 102: Who and where
This is part 2 in a series on how to playtest games (part 1). Now you know why you’re playtesting, it’s time to use that knowledge to figure out some of the details of the tests you’ll be performing....
View ArticlePlaytesting 103: What to Measure
This is part 3 in a series on how to playtest games (part 1). The next step in our playtesting journey is deciding what you should measure. Measurement comes in many forms, and so today we’ll mostly be...
View ArticlePlaytesting 104: How to Measure Quantitatively
This is part 4 in a series on how to playtest games (part 1). So we know why we’re playtesting, we know who and where, and we know what we want to measure. But how do we do it? Today, we tackle this...
View ArticlePlaytesting 105: How to measure Qualitatively
This is part 5 in a series on how to playtest games (part 1). This time, we’ll be looking at how to measure those things that can’t easily be put into numbers: from player reactions and sticking points...
View ArticlePlaytesting 106: On the Day
This is part 6 in a series on how to playtest games (part 1). So it’s been a while since I’ve posted one of these, as we’ve recently taken on quite a few more people at Throw the Looking Glass and I’ve...
View ArticleThrowCast 5: Playtesting and Data Collection
**Warning: Contains explicit (Throw)language** This week in the ThrowNews: Bits ‘n Pieces IMF Metric Fuckton of development Playtesting and Data Analysis Results from Bits & Pieces Next focus is...
View ArticleThrowcast 7: Government Grants
News Timesheeting and contracts Secretary+ (on the way to a COO) Mel Saul and the IMF Application Process What is it? What we need Vision Statement Marketing Plan Business Plans (3 years) they care...
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